Little sleeping cat GIF Loading...

Portfolio

Back

Artfight 2026

Drawing
Logo Artfight 2026

For 1 mounth, draw ocs and have your own drawn !

For my first Artfight, I choose team Mystery ! So I made some artworks for my profil page :

Because the characters I drew aren't mine, please check my artfight profil to see the artworks I've made, and check the original creators !

Maskaboom

Video Game
Maskaboom

Globale Game Jam - A weekend for the theme "Mask"

  • Date: January 30 - February 1st 2026
  • Software used: Godot


Infiltrate a facility filled to the brim with explosive gas. Fresh air is precious while any spark could have very dire consequences...

Maskaboom is a puzzle game where you need to make your way out from a factory while trying to avoid the toxic gas it contains.

In this project, because it was a short game jam, I didn't had a specific task. I had fun !


Other members of the development team: Pierric Saillard, Yesa, Anto_

Back to the old house

Video Game
Back to the old house

Nanoproject with EESI students

Back to the old house is an Mixed Reality (MR) narrative video game, made in 5 days by 12 students from the Magelis campus (CNAM-ENJMIN + EESI).
My tasks : Game designer / Narrative Designer / Voice actor.

Other members of the development team:

Ωmega

Video Game
Omega

Alternative controller project

Inktober 2025

Drawing
List of Inktober themes

Art challenge: one drawing per day in October, with assigned themes. 31 illustrations inspired by various universes (games, series, movies, anime).

Art challenge: one drawing per day in October, with assigned themes. This project contains 31 illustrations inspired by various universes such as games, series, movies and anime.

The Absurd Waltz

Video Game
The Absurd Waltz

Little game on Unity for Graphic experiments

I made the game to experiments with glow effects and other textures on Unity.
You control a little toy plane in the solar system and must collect stars.

Escape from jarda

Video Game
Escape from jarda

Escapausorus - First project in Enjmin : make a game in your first week !

3D Animation - Test

3D Modeling
Render 3D Animation

First animation test for the portfolio - Got replaced

  • Date: June 2025 - February 2026
  • Software used: Blender

I like making things in Blender sometimes and I wanted to try animation to make a cool opening for the website.

At the end it looked cool and I kept it for a while, but I changed for a 2D artwork witch represented my personnality in a better way.

Portfolio 2023-2024

UX / UI
Portfolio 2024

Previous portfolio, completed in February 2024 at the end of my Bachelor's degree.

I am very proud of this website, so I invite you to visit it and see the similarities between the previous version and this one.

It contains a lot of my identity and my early work. I worked on it for 5 months, from September 2023 to February 2024.
Here are some screenshots if you do not want to visit it right away:

Inktober 2024

Drawing
List of Inktober themes

Art challenge: one drawing per day in October, with assigned themes. 31 illustrations inspired by various universes (games, series, movies, anime).

Art challenge: one drawing per day in October, with assigned themes. This project contains 31 illustrations inspired by various universes such as games, series, movies and anime.

Rainbow Challenge

Drawing
Preview of the Rainbow Challenge drawings

Art challenge during the summer holidays of 2024: one drawing per week, each with a different color and at least 7 characters.

Art challenge during the summer holidays of 2024: one drawing per week, each with a different color and at least 7 characters.

The Escape - MMI3 Project

Video Game
The Escape - MMI3 Project

Horror video game inspired by the Backrooms, created as part of the final BUT MMI project.

Altea Hackathon Project

UX / UI
Altea logo, hackathon project

This project was created in 24 hours during a hackathon, with a UX/UI design inspired by professional platforms.

Altea was created during a hackathon in December 2023, where we imagined a website similar to LinkedIn to solve an issue faced by many students: the lack of responses from recruiters. The goal of the platform is to create a sense of urgency, encouraging companies to respond faster through a reputation and rating system.

We had to complete this project in 24 hours and present it to the rest of our class. This project allowed us to work on UX/UI design while integrating specific needs for both students and recruiters, with a different interface for each type of user.

Figma Dashboard

UX / UI
Figma Dashboard

Design of a Figma dashboard for deploying websites from a GitHub repository.

  • Date: November 2023
  • Client: Bear Studio

As part of our course, we had the opportunity to work with Ivan Dalmet from Bear Studio to learn Figma best practices. The goal was to design a dashboard for developers, allowing them to deploy websites from a GitHub repository.

Here were the specific instructions we were given:

  • Create a dashboard in Figma.
  • Target: 1440x900px laptop screen.
  • Use color styles and components.
  • Apply auto-layout for a responsive layout.

Inktober 2023

Drawing
List of Inktober themes

Art challenge: one drawing per day in October, with assigned themes. 31 illustrations inspired by various universes (games, series, movies, anime).

Roll a Ball

Video Game
Roll a Ball game thumbnail

Creation of a small game in one day where the player controls a ball collecting objects. The game required adding a score counter, obstacles, and a display when all objects had been collected.

The first video shows the final version, while the second one shows a test version.

Blender Modeling

3D Modeling
Blender modeling: Sea of Thieves inspired scene

Creation of a scene inspired by the game Sea of Thieves using Blender, including elements such as a table, a treasure map, and scrolls of paper.

  • Date: September - October 2023
  • Software used : Blender

The goal of this project was to create a scene inspired by the video game "Sea of Thieves" using Blender. This project allowed me to apply various 3D modeling techniques to create an immersive and realistic environment.

The modeled elements include a table, a treasure map, and paper scrolls. These objects were integrated into a scene representing a typical pirate workspace.

The last image shows the texture applied to the treasure map to give it a realistic and aged appearance.

Rouen Website Figma

UX / UI
Thumbnail of the Rouen website redesign

Our exercise consisted of learning how to use Figma by redesigning the website https://rouen.fr/. The images are the result of this exercise.

Personal and Professional Project

Graphic Design
Personal and professional project poster

Interview project with former MMI students to discover their careers after graduation. The final result highlights the different career opportunities available after the BUT MMI degree.

  • Date: November 2022 - January 2023
  • Team members: Lylian FAUCON, Martin FAUVEL, Quentin GALLIEGUE, Eva GUEDIN, Quentin GOUAS

For this personal and professional project, we had to contact former MMI students in order to interview them about their current job and career path. The final result aims to show us the different career opportunities available after the BUT MMI degree.

The open day poster was created by Lylian, Martin and Quentin, although my contribution mainly focused on the interviews.

Or3o Website - Figma

UX / UI
Preview of the Or3o Figma design

Creation of a website in Figma for the artist Or3o. The website includes an "About" section, a "Shop" section, and a "Concert" section.

Jinx Bomb

3D Modeling
Jinx bomb

3D modeling of a bomb from the League of Legends universe. A weapon belonging to the character Jinx.

  • Date: December 2022

This 3D model showcases a bomb from the League of Legends universe, a weapon belonging to the character Jinx. The model was created using Blender.

Omniversus

UX / UI
Omniversus project preview

Creation of a mobile video game prototype in Figma in 3 hours, inspired by Multiversus but as a card game.

Animal Crossing and the pandemic

Video
Report poster about Animal Crossing and the pandemic

Video report about the impact of Animal Crossing during the pandemic, created by a group of students as part of an audiovisual course.

Dashboard

UX / UI
Interactive dashboard showing the pandemic situation with dynamic graphs

Creation of an interactive dashboard displaying graphs about the pandemic situation in the Drôme region, connected to a database.

The goal of this project was to create a dashboard showing the pandemic situation in the Drôme department. Users can view different statistics through interactive graphs created from dynamic data.

The website was designed to learn how to interact with a database, integrating interactive graphs and regularly updated data. It is only accessible to IUT members for educational purposes.

Among the included graphs, we followed the requirement of presenting at least 4 different types, including one graph that had not been covered in class, in order to add an innovative touch to the project.

MMI Pictograms

Graphic Design
Poster with MMI pictograms

Creation of pictograms representing the following fields: Programming, Web, Graphic Design, 3D Creation, Motion Design and Communication. Presented on an A1 poster with mockups showing their placement within the department.

Emotes for OpacityPST

Drawing
OpacityPST emote

Creation of emotes for streamer OpacityPST to enhance his Twitch streams.

Created emotes:
  • Victory: Emote featuring a character holding a champagne bottle.
  • Sleeping: Emote featuring the character sleeping.
  • Shrugging: Emote featuring a character shrugging in a "meh" attitude.

E.story & Chai à vin

Graphic Design
E.story event logo

An event combining new technologies and Norman history, organized in a former wine cellar in Rouen.

MMI Foundry

Graphic Design
MMI Foundry logo

Creation of a logo available in three formats (large, medium, small), as well as a poster and various mockups showcasing the visual identity on different supports.

Film noir

Video
Film Noir short film poster

Short film inspired by classic film noir movies. Role: director and prop manager.

Suki-Burger Food Truck

UX / UI
Suki-Burger website homepage

Creation of a food truck concept and a website to represent it. This was my first website.

This website is no longer online, so screenshots of the different pages are displayed below.

The pages presented are: homepage, menu, "where to find us", "about us", partners, and the visual identity elements.

MMI Promotion Poster

Graphic Design
MMI promotion poster

Poster created to promote the MMI program, featuring a photo and a graphic composition.

  • Date: November 2021

This poster was created to promote the MMI program (Multimedia and Internet Professions). I was responsible for taking the photo, making the necessary edits, and creating the final composition to produce an impactful image.

The person featured in the photo is Esteban Kervran, an MMI student.

Click on the image to open the poster in a new tab.